Hands-on training installing and calibrating camera tracking, creating lens distortion files, tuning and troubleshooting tracking for ICVFX (LED wall), real-time compositing (virtual production green screen), and augmented reality (AR). Learn how to receive camera tracking data in Unreal Engine. Includes an overview of camera tracking technologies and trouble-shooting practice. Class 9a-3p with a one-hour lunch break, lunch not included. Free parking available. For terms and conditions, please visit https://www.mo-sys.com/academy-terms-and-conditions